brianbank48

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The fact that Minecraft users have the ability to run their own servers has always been a double-edged sword - a small, low-res sword, yes, but one sharp on both sides. Minecraft Towny Servers allow players to do almost anything they like, which is great. However, occasionally, these players break the conditions of the EULA and can put Mojang in serious trouble.



"Some privately run Minecraft servers do charge for in-game items, such as extra xp, or access to specific game modes. Some servers even charge a significant amount," Minecraft creator Markus "Notch" Persson wrote in a new blog post yesterday. "I don't know how many emails we've gotten from parents, requesting their hundred dollars back their kid paid for an item on a server that we don't have control over."



Mojang has introduced new rules for monetization in order to ensure that such accusations are not made in the future. Mojang has detailed the rules on its website, however it boils down into fewer restrictions on the creation of game-related items or other monetized products. Just make Minecraft Towny Servers to communicate with your customers that you're not Mojang and don't offer items that impact gameplay, and don't charge real-world money for in-game currency.



Oh, and another thing Persson's request "Herobrine, please stop asking." [Image: Mojang]